Summary.
41. Syndicate.
42. The Horde.
43. Star Fighter.
44. Flashback.
45. Daedalus Encounter.
46. Braindead 13.
47. Foes of Ali.
48. Decathlon.
49. John Madden Football.
50. Snow Job.
41. Syndicate
An Amiga port. The Amiga version is exactly the same as this, the big difference is that the 3DO doesn’t support the 3DO mouse – which lets the game down chronically. Still – the Amiga is a big ol’ computer and the 3DO a tidy little box of tricks, and it’s not to say that this version is unplayable with the 3DO pad. If you want to wade into Australia, pluck off some guy with a sniper rifle, then use your other cyborgs to set fire to the watching crowd, and then laugh as your team escape in a stolen Police car – nothing does it better than Syndicate by Bullfrog.
42. The Horde
Games for Bob are more famous for Star Control than this but yes, they also did The Horde by Crystal Dynamics. Indeed the acting is cheesy. Also, agreed, the build-a-village part of the game is pretty thin – don’t expect Sim City, but that wasn’t the point, this arcade action meets strategy in one of the earliest 3DO games is capable of getting your heart racing even today. The graphics are quirky, brightly coloured and the sound quite frankly bazaar.
Most people won’t remember The Horde until they see it again – and then they go, “oh yeah – that was good.” That’s because it was.
43. Star Fighter.
I called it a graphic engine looking for a game, but don’t get me wrong, it’s very far from actually being a bad game; it’s just not very imaginative. Tip: don’t let my pretentious whining put you off – ever. The Star Fighter graphics engine is a thing of beauty, the missions, while being lame are a challenge and there are plenty of them to keep you occupied. At today’s prices, there is no good reason not to own and play Star Fighter. Also, in my less than humble opinion, it should be one of the bench marks by which all 3DO graphics should be measured.
44. Flashback.
More colour and more levels than its older brother Another World – but a less charismatic game because of it. It’s a more traditional rock-solid platformer that it predecessor and a good one. It’s more than worthy of being in the top 50. Just not much higher up the top 50. That is all.
45. Daedalus Encounter
More full motion video interactive movie entertainment. Yeah – quite a mouthful. Daedalus is not perfect, but it does sort of flow – and I'm not just talking about the acting. The puzzles are interesting, the footage sharp and clear, Tia Carrera looks cute – a more revealing outfit wouldn’t have gone a miss, but this game isn’t half as bad as you may think you think it is. The burgeoning CD era is quite famous for these types of game. Psychic Detective, 7th Guest, Myst, the difference being is that this is sort of fun.
46. Braindead
It’s a test of memory. Nothing more – nothing less. Up, up, down, down, left, right, up. Still – the story is entertaining, the graphics impressive and getting it right is actually rewarding.The other, ever so slightly freakish thing about this game, is witnessing your hands remembering the key stokes, years after you last played it.
47. Foes of Ali
More sports in the bottom 10 from 3DO kid. Quelle surprise as they say in France. (It means: what a surprise.) Yes indeed. Educationally and technically Foes of Ali is spectacular. Blood spatters, interactive information, real world fights, it’s ambitious, you can’t say fairer than that, and… and well, it sort of works. Boxing is not Street Fighter II, and after years of button mashing Foes of Ali feels slow and unresponsive. To call it unplayable though would be a crime. This game enjoyed two coats of wax polish, put on by Electronic Arts. It’s fun – if you happen to a bit slow.
48. Decathlon.
Released in 2007 by Older Games, Decathlon is as buggy as hell, but buried somewhere in there is a graphically impressive sports simulator, that is as fun as hell. It’s just button bashing, but it’s down well. Because the whole game is test of skill means you start off rubbish and get gradually better. That will merrily spirit away a great deal of time and again shows what the 3DO hardware was capable of. Take note Jag fans!
49. John Madden Football.
I’m not the greatest fan of Sport simulators, but even I can spot high production values when I see them. John Madden was a standard bearer for the 32bit console generation and it shows why. American Football lends it self well to a video game. After all, it’s a combination of turn based tactics and action. Throw into that Electronic Arts’ quality and polish and John Madden stands out as a 3DO must have.
50. Snow Job.
It depends on your definition of the term “Interactive Movie”, and I’ve postulated a few opinions in the past on this very blog, but if it’s something along the lines of; a bunch of real action clips strung together to make a game - then Snow Job fit’s the bill. The rest of us might call Snow Job a Point & Click adventure. It’s at the bottom of my Top 50 because it’s pretty slow going, however, the production values are high and it’s well worth a go, and of the 240 something games on the 3DO – this isn’t bad.







