"Hello Kitty", ハローキティ Harōkiti or, as I amusingly call it, "Hello Sh**ty".

It's a fighting game. The insurmountable cuteness of Sanrio's Hello Kitty - with its 30 years of persistent cotton candy sweetness versus me. 3DO kid. Armed with 33 years of smutty minded depravity.

To be honest - I thought it too close to call. How could I lose?

This 3DO game is based on a simple enough concept. A good job too, because it is all in Japanese. That concept is simply to create Hello Kitty scenes using one of four backgrounds.

So, armed with Hello Kitty herself, a selection of outfits, some of the Hello Kitty sidekicks and few sundry objects, such as sheep, dolphins, fish and flowers the objective is create a scene.

Naturally, I was shooting for a deprived scene. Hello Kitty making sweet love to sheep using a fish - that sort of thing.

Yet - no matter how hard I tried, how desperately I looked for the most slutty dress or how carefully I positioned the flower, each picture simply looked cute. It appears that no matter how low you are psychologically willing to sink - Hello Kitty uses a double-dragon-punch-fireball combo of lovely-cuteness and eventually you fall foul to it simply being cute - genius.

Rare? Very - Japan only game.

3DO Kid.

hk1hk2hk3hk4