I always lumped Sylvester Stallone in the same bag as Arnold Schwarzenegger and avoided his films like the plague, as he always seemed to be second fiddle to the real muscle man, namely Arnie.
It wasn't until I saw Sly in the film 'Cop Land' I realised he wasn't a bad actor. I then went back and watched the old Rambo movies and thoroughly enjoyed them.
This revelation on my part doesn't change the fact that this game, "Demolition Man" sucks though.
What's that? An interactive movie, of a movie, on the 3DO Multiplayer? No. Surely not? Is it possible?
Why yes. Yes, it is.
There have been few games that made the transition from movie to game successfully. The developers of Demolition Man decided to go with the flow and make Demolition man the game, a bit rubbish.
The game, in-so-far-as-I-could-get, was broken into four parts loosely modelled around the action sequences found in the film 'Demolition Man'.
Firstly there is shooting part. This is in the style of Operation Wolf. This part could have been good but sadly, without the elusive 3DO Mouse, it isn't. In fact it can be described as painful. Although technically this first sequence is quite an achievement. With it there are plenty of different types of enemies to kill, the back-grounds are interactive, which means you can blow-up crates and other bits and bobs and it looks nice too. It's just let down by that slow moving cursor, made even worse by the clunky 3DO D-Pad. It is painful and slow. To make matters worse reloading the gun takes an age. This delay means your machine-gun toting enemies never miss and if you start to get it wrong, you are dead before you can get it right.
Following that, there is a fighting sequence in the style of Pit-fighter. This contains digitized versions of Mr Stallone and Mr Snipes. Funnily enough this part is better than 'Rise of Robots' but still fails to float above 'below average'. It feels heavy and lacks the response and elegance of Street Fighter or Samurai Showdown.
After completing the fighting sequence there is a Doom style sequence.
This is the best sequence in the game in my opinion. It features a fully textured environment which includes ceiling, walls and floors and you don't need a passport to get past the on-screen borders. Add into that a frame-rate that seems to be nice and healthy and this section amounts to a reasonable collage of fun. It's also worth noting, since it happens so infrequently on the 3DO, all the characters are digitized real actors and scale really quite well. To plop a Sly sized cherry on top of this, the pace of action is really quite good. It is just a shame you have wade past the gallery shooting section and the embarresing 2D fighting section to get there.
And finally, there is a driving sequence. That's not so great. Actually pretty bad in all fairness but I didn't get far enough to really get to grips with this part.
I started off by saying Demolition Man on the 3DO is rubbish, by todays gaming standards it is rubbish but when compared to a lot of other games on the 3DO platform, it probably is just about average.
Worth it for the Stallone and Snipes endorsement alone.
I'd say it was 25% rare.
3DO Kid.











This game is compatible with the light gun. The shooting part is great with the gun, it is like playing area 51 or maximun force.